Character name: Alice Kozakura Character canon: Hexapath Travelers (OC) Canon point: Post-”game” (Ulrich has been defeated, Caleigh is gone, happy ending! She’s still a disaster.) Physical Description: Alice stands at 6’6 (198 cm). She has long hair, a red so dark it looks black most of the time, kept in a braid or a ponytail most of the time. Her build is thin but lithe, built for speed and assassination. Her body language tends toward closed and guarded, but that’s just anxiety, and she has no idea how she’s coming off. Most notably, she has pointed ears, and black markings around her eyes that she tries to pass off as makeup, part of her half-demon heritage. About the Character: Alice is a half-demon from the human realm, on the continent of Adelheid.
From a very long time ago, the realm was swept by the Age of Catastrophe. Demons roamed the land, causing chaos. Disease and famine were rampant. It was, well, catastrophic. But a group of heroes changed all that- Six heroes, though one vanished. They subjugated the demons, ended famines, and with blessings of their god, brought peace and prosperity back to the land, founding the Church of Light to worship the god that helped them.
Unfortunately, it turned out that the six heroes (well, the five- one of them was all right, so they got rid of her) were actually evil. The god they credited with their victory, was not the god who helped them at all. The god they now worshipped was an evil deity, wishing to resurrect so he could invade the mortal world again.
The leader of these heroes was a man named Ulrich. And he had slept with a demon woman, shapeshifted into a human. They bore a child- A son, who they named Lucifer. And as Ulrich was unmarried, they couldn’t say that the legendary hero had a child out of wedlock. So instead, Lucifer was passed off as a child sent from the heavens to help Ulrich guide humanity on the proper path. And as Lucifer grew, he was happy about this, because he wanted to help and make people happy.
But as a half-demon, the child had special powers. And so, Ulrich convinced Lucifer to pretend to be a demon and attack people in remote villages. Lucifer was scared and didn’t want to, but Ulrich explained patiently- It was to scare people into joining the church, so they would be safe in case real demons attacked. And accepting that, Lucifer obeyed.
As Lucifer grew, the requests escalated. First, Ulrich told him that he had accidentally killed someone in an attack. But since he was now already a murderer anyway, he may as well do more murders, so noone else has to. And if he failed…. As he grew, love was taken away bit by bit, until he was wholly dependent on Ulrich’s approval, desperate for even the slightest scrap of validation. It was flat-out abuse, emotional and physical, and cruel beyond reason.
Finally, Lucifer was given a mission to attack a party of novice adventurers, and retrieve an artifact from them. But the party turned out to be protagonists, and managed to drive him off. And as he returned home, he overheard his father speaking to another… of his mother.
Lucifer confronted Ulrich over this. If he was a heaven-sent child, how could he have a mother? And what had happened to her? Ulrich just sighed, and decided- If Lucifer had failed, and now knew too much, he was a liability. Lucifer, he decided, would be kidnapped by anti-church extremists, and become a martyr.
Lucifer fled. Ran, and ran, and ran. And to hide further, shapeshifted. At first, she took a female form to hide. But as she spent time, she came to realize, she actually preferred it. It was, in fact, something she had felt but never known. And so she took the name Alice Kozakura, and took up trade as a traveling healer, to hide and atone.
To abridge the rest quickly, as this is way too long already: She ran into the party, healed one of them, was basically abducted until they could repay her, she was outed as half-demon, joined the party properly. At that point, she continued on, collecting artifacts with the party… Until Ulrich appeared before the party. Her trauma caused her to betray the party, handing the artifacts to Ulrich. And then he tried to kill the party, while Alice remained near-catatonic from the internal conflict. And yet, the party protected her, even as Ulrich deemed her useless and tried to kill her.
Having driven Ulrich off, Alice re-pledged her loyalty to the party. She would stay with them until the end- And so she did. The party continued to go through, defeating the five ‘legendary heroes’, until finally, they fought Ulrich, possessing the power of the evil god himself. And to combat him, finishing him, the party combined their power, summoning the actual god of light and unity.
Alice is a girl caught between opposites. Human and demon, male and female, good and evil, messiah and flawed. She’s been constantly pushed into one side, pushed away from what she feels is truly herself, and only recently has she been allowed to express herself and figure out what she wants to be.
When allowed to be herself, though, a caring, kind girl shows through. She feels incredible guilt for the actions she’s taken in the past, as an assassin, and now strives to devote her life to making the world a better place. She wishes to save everyone, and heal more than she hurt. She also feels a strong sense of responsibility, and feels her actions, while forced upon her while acting under duress, still requires penance. She seeks punishment, while at the same time knowing that none would ever say she needs to atone, and all would think she has done enough.
She’s awkward, and though she cares a lot about people, she has no idea how to handle social situations at all. When she gets too anxious (usually as a result of someone flirting with her, although social awkwardness or oversharing or just not knowing how to respond are all possible too) she will just… throw a smoke bomb and escape.
That is, perhaps, her greatest flaw. Whenever she’s confronted by anything she doesn’t feel confident about, she runs away. From her father, from her job, from the party, from her fears, she runs away. Her cowardice is what she hates the most about herself, but at the same time, she doesn’t know how to change it. Because, well. Self-reflection is another thing she’d run away from.
But beyond all of that, she’s still fundamentally a good girl. She just wants to be of help to others. If she can make others happy, then she is happy herself. She wants love, and she wants to be praised. But most of all, she wants to be with her friends. She’ll try to keep her friends safe and happy, but also, she tends to subtly assist and encourage her friends’ bullshit shenanigans. Because that is what she craves- Her friends, being themselves, and being happy.
Character abilities: As a post-game JRPG ninja, Alice has all sorts of abilities. Her stat page shows most of them, but to summarize: She can deal attacks that do minimal damage individually, but hit multiple times, as well as having many elemental attacks, and some evasion buffs. Furthermore, when she’s heavily injured, she can use a Desperation Attack to fully heal all allies and grant them limited invincibility and buffs to all parameters… at the cost of making her unable to fight for the rest of the battle.
Furthermore, as a ninja, she has all sorts of pop culture ninja abilities. She is capable of shapeshifting, however, this ability in particular is sealed, as she doesn’t wish to change her form ever again, because this form is who she truly is. She is also capable of short-range teleportation, appearing and vanishing in a puff of smoke, incredible stealth, as well as just… walking on walls or hanging from the ceiling, walking on water- Basically, if the generic grunt ninjas fighting a protagonist could do it, Alice can do it.
Her half-demon nature provides some other bonuses. Her shapeshifting was mentioned before, though she can’t ever shapeshift away her pointed ears or the markings around her eyes. This also gives her an innate resistance to demonic/dark-elemental damage, but a weakness to holy and light elemental magics. She can be caused pain just from being too near a holy item, and if she were to actually enter a holy church or the like, it would be a steady drain until she ended up unconscious.
Inventory: Smoke bombs (infinite) Throwing knives (30-ish) Potions, Hi-Potions, status recovery items, etc. Ninja endgame RPG armor (leather, incredibly tough) Ninja endgame RPG weapons (pair of twin shortswords, weak in single strikes, but designed to allow many rapid attacks in succession)
no subject
Character name: Alice Kozakura
Character canon: Hexapath Travelers (OC)
Canon point: Post-”game” (Ulrich has been defeated, Caleigh is gone, happy ending! She’s still a disaster.)
Physical Description: Alice stands at 6’6 (198 cm). She has long hair, a red so dark it looks black most of the time, kept in a braid or a ponytail most of the time. Her build is thin but lithe, built for speed and assassination. Her body language tends toward closed and guarded, but that’s just anxiety, and she has no idea how she’s coming off. Most notably, she has pointed ears, and black markings around her eyes that she tries to pass off as makeup, part of her half-demon heritage.
About the Character: Alice is a half-demon from the human realm, on the continent of Adelheid.
From a very long time ago, the realm was swept by the Age of Catastrophe. Demons roamed the land, causing chaos. Disease and famine were rampant. It was, well, catastrophic. But a group of heroes changed all that- Six heroes, though one vanished. They subjugated the demons, ended famines, and with blessings of their god, brought peace and prosperity back to the land, founding the Church of Light to worship the god that helped them.
Unfortunately, it turned out that the six heroes (well, the five- one of them was all right, so they got rid of her) were actually evil. The god they credited with their victory, was not the god who helped them at all. The god they now worshipped was an evil deity, wishing to resurrect so he could invade the mortal world again.
The leader of these heroes was a man named Ulrich. And he had slept with a demon woman, shapeshifted into a human. They bore a child- A son, who they named Lucifer. And as Ulrich was unmarried, they couldn’t say that the legendary hero had a child out of wedlock. So instead, Lucifer was passed off as a child sent from the heavens to help Ulrich guide humanity on the proper path. And as Lucifer grew, he was happy about this, because he wanted to help and make people happy.
But as a half-demon, the child had special powers. And so, Ulrich convinced Lucifer to pretend to be a demon and attack people in remote villages. Lucifer was scared and didn’t want to, but Ulrich explained patiently- It was to scare people into joining the church, so they would be safe in case real demons attacked. And accepting that, Lucifer obeyed.
As Lucifer grew, the requests escalated. First, Ulrich told him that he had accidentally killed someone in an attack. But since he was now already a murderer anyway, he may as well do more murders, so noone else has to. And if he failed…. As he grew, love was taken away bit by bit, until he was wholly dependent on Ulrich’s approval, desperate for even the slightest scrap of validation. It was flat-out abuse, emotional and physical, and cruel beyond reason.
Finally, Lucifer was given a mission to attack a party of novice adventurers, and retrieve an artifact from them. But the party turned out to be protagonists, and managed to drive him off. And as he returned home, he overheard his father speaking to another… of his mother.
Lucifer confronted Ulrich over this. If he was a heaven-sent child, how could he have a mother? And what had happened to her? Ulrich just sighed, and decided- If Lucifer had failed, and now knew too much, he was a liability. Lucifer, he decided, would be kidnapped by anti-church extremists, and become a martyr.
Lucifer fled. Ran, and ran, and ran. And to hide further, shapeshifted. At first, she took a female form to hide. But as she spent time, she came to realize, she actually preferred it. It was, in fact, something she had felt but never known. And so she took the name Alice Kozakura, and took up trade as a traveling healer, to hide and atone.
To abridge the rest quickly, as this is way too long already: She ran into the party, healed one of them, was basically abducted until they could repay her, she was outed as half-demon, joined the party properly. At that point, she continued on, collecting artifacts with the party… Until Ulrich appeared before the party. Her trauma caused her to betray the party, handing the artifacts to Ulrich. And then he tried to kill the party, while Alice remained near-catatonic from the internal conflict. And yet, the party protected her, even as Ulrich deemed her useless and tried to kill her.
Having driven Ulrich off, Alice re-pledged her loyalty to the party. She would stay with them until the end- And so she did. The party continued to go through, defeating the five ‘legendary heroes’, until finally, they fought Ulrich, possessing the power of the evil god himself. And to combat him, finishing him, the party combined their power, summoning the actual god of light and unity.
Alice is a girl caught between opposites. Human and demon, male and female, good and evil, messiah and flawed. She’s been constantly pushed into one side, pushed away from what she feels is truly herself, and only recently has she been allowed to express herself and figure out what she wants to be.
When allowed to be herself, though, a caring, kind girl shows through. She feels incredible guilt for the actions she’s taken in the past, as an assassin, and now strives to devote her life to making the world a better place. She wishes to save everyone, and heal more than she hurt. She also feels a strong sense of responsibility, and feels her actions, while forced upon her while acting under duress, still requires penance. She seeks punishment, while at the same time knowing that none would ever say she needs to atone, and all would think she has done enough.
She’s awkward, and though she cares a lot about people, she has no idea how to handle social situations at all. When she gets too anxious (usually as a result of someone flirting with her, although social awkwardness or oversharing or just not knowing how to respond are all possible too) she will just… throw a smoke bomb and escape.
That is, perhaps, her greatest flaw. Whenever she’s confronted by anything she doesn’t feel confident about, she runs away. From her father, from her job, from the party, from her fears, she runs away. Her cowardice is what she hates the most about herself, but at the same time, she doesn’t know how to change it. Because, well. Self-reflection is another thing she’d run away from.
But beyond all of that, she’s still fundamentally a good girl. She just wants to be of help to others. If she can make others happy, then she is happy herself. She wants love, and she wants to be praised. But most of all, she wants to be with her friends. She’ll try to keep her friends safe and happy, but also, she tends to subtly assist and encourage her friends’ bullshit shenanigans. Because that is what she craves- Her friends, being themselves, and being happy.
Character abilities: As a post-game JRPG ninja, Alice has all sorts of abilities. Her stat page shows most of them, but to summarize: She can deal attacks that do minimal damage individually, but hit multiple times, as well as having many elemental attacks, and some evasion buffs. Furthermore, when she’s heavily injured, she can use a Desperation Attack to fully heal all allies and grant them limited invincibility and buffs to all parameters… at the cost of making her unable to fight for the rest of the battle.
Furthermore, as a ninja, she has all sorts of pop culture ninja abilities. She is capable of shapeshifting, however, this ability in particular is sealed, as she doesn’t wish to change her form ever again, because this form is who she truly is. She is also capable of short-range teleportation, appearing and vanishing in a puff of smoke, incredible stealth, as well as just… walking on walls or hanging from the ceiling, walking on water- Basically, if the generic grunt ninjas fighting a protagonist could do it, Alice can do it.
Her half-demon nature provides some other bonuses. Her shapeshifting was mentioned before, though she can’t ever shapeshift away her pointed ears or the markings around her eyes. This also gives her an innate resistance to demonic/dark-elemental damage, but a weakness to holy and light elemental magics. She can be caused pain just from being too near a holy item, and if she were to actually enter a holy church or the like, it would be a steady drain until she ended up unconscious.
Inventory:
Smoke bombs (infinite)
Throwing knives (30-ish)
Potions, Hi-Potions, status recovery items, etc.
Ninja endgame RPG armor (leather, incredibly tough)
Ninja endgame RPG weapons (pair of twin shortswords, weak in single strikes, but designed to allow many rapid attacks in succession)
Samples:
tdm toplevel
cardgames