Phantasmal Rift Mods (
phantasmods) wrote2018-01-17 08:32 am
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APPLICATIONS
Applications are currently closed and will open at 12:01 AM PST on February 22nd.
Post your applications to this entry in the following format: First comment should contain the OOC information section only. Successive comments should be posted in reply to that comment, as many as you need. Moderator responses will be appended to the last comment of the application.
A reserve is not required to app! Please note that while the total cap for characters per player is four, you can apply a maximum of two characters per application cycle.
APPLICATION TEMPLATE:
Please note that apps are processed in batches at the end of the application period!
IMPORTANT: Be sure to post your app with the journal you intend to use for the game!
Post your applications to this entry in the following format: First comment should contain the OOC information section only. Successive comments should be posted in reply to that comment, as many as you need. Moderator responses will be appended to the last comment of the application.
A reserve is not required to app! Please note that while the total cap for characters per player is four, you can apply a maximum of two characters per application cycle.
APPLICATION TEMPLATE:
- OOC Information
Player name: [Your preferred name or handle here]
Player age and gender: [18+ folks only. Preferred pronouns go here, though please include one least one of he/she/they for the sanity of your mods and fellow players]
Player Contact: [Plurk, Discord, what have you]
Any other characters in game?
[THIS IS THE END OF YOUR FIRST COMMENT. EVERYTHING AFTER THIS GOES IN REPLIES TO THE FIRST COMMENT.]
IC Information
Character name: [Western order, please. Also if your character is a AU with a different name than the one they had in canon, please let us know!]
Character canon: [If your canon has multiple adaptations and you pull from one in specific, please note that. If your character is a CRAU, please note game they came from here!]
Canon point: [If your character is an AU, please include both their ORIGINAL CANONPOINT and their AU canonpoint. In the case of a CRAU, please note their canonpoint at their PREVIOUS GAME.]
Physical Description: [Image links are fine! Please also include your character's relative height and age!]
About the Character: [Tell us about your character! This is a freeform section for both history and personality, and we're looking for 500-2000 words. Please don't go too far under or overboard!]
Character abilities: [Include both supernatural abilities and more mundane ones, please! Details are good.]
Inventory: [What's on your character's person when they arrive, magically or otherwise?]
Samples: [Threads from the test drive are strongly preferred, but any thread of at least eight comments from your character will do.]
Please note that apps are processed in batches at the end of the application period!
IMPORTANT: Be sure to post your app with the journal you intend to use for the game!
no subject
Player name: Claire
Player age and gender: 23, she/her
Player contact:
Any other characters in game? Violet Evergarden (
no subject
Character name: Yuuri Wakasa
Character canon: School-Live! (manga), Airlocked CRAU
Canon point: Chapter 54, (Canon), post Airlocked (CRAU)
Physical Description: Airlocked impressions
About the Character:
School-Live! wikipedia page
School-Live! chapter list
Yuuri's page at the School-Live! wiki
If the School Living Club can be called a family, then Yuuri Wakasa – “Rii-san” to her friends – is unquestionably the big sister. She’s kind and patient, attending to her duties with nary a complaint and though she’s known to be strict at times she’s rarely known to really lose her temper even when she’s scolding the other girls. On top of this, she’s intelligent and adaptable, quick-witted enough to come up with plans to get her friends out of danger and conjure up clever fibs to play along with Yuki’s delusions of a normal school life. She's caring and diligent and fiercely devoted to ensuring the safety and happiness of the people she cares about.
Of course, in the situation the School Living Club are in no one can be expected to be quite so level-headed all the time. And the fact of the matter is quite simply that Yuuri is not. While she’s done an excellent job of crafting a mask for herself the truth is that Yuuri goes to great pains to cover up her own worries and fears. She forces herself to be the pillar of calm no matter how she truly feels and the weight of all her responsibilities lays heavily on her shoulders.
When stripped of a status quo to keep, Yuuri becomes volatile and difficult to deal with. While maintaining a façade of calmness, she becomes much more stubborn and even prone to recklessness. She’s able to keep up her calm front for some time but gradually becomes more short-tempered and unwilling to listen to reason. When in this sort of state, Yuuri is prone to growing hysterical over her own failings, perceived or otherwise, sinking into spirals of guilt and self-deprecation over her own powerlessness. Disturbingly, she’s even shown the potential to be violent when provoked in the right way.
It should be noted that Yuuri reaching her breaking point in such a spectacular way is a worst-case scenario. Yuuri can handle danger fine and she can adapt quickly to being thrown curveballs. But she can only handle so much before she starts to come apart at the seams. While the amount she can take is truly admirable, Yuuri goes to great lengths to ensure that people can’t see her breaking points. Unfortunately, she’s done such a good job at this that Yuuri herself has even forgotten where those breaking points are.
.... and that's where Airlocked comes in.
Yuuri debuted in Airlocked's third season as the Champion Green Thumb. Coming from an early assumed canonpoint in School-Live, Yuuri was in a much better place than she otherwise might have been and did her best to make the best of a bad situation. She spent a lot of the first two weeks bonding tentatively with her fellow mansionmates and trying to just generally cope. Then the first motive rolled out and while it obviously didn't have much of an effect on Yuuri, the first murder did. Yuuri lost her roommate and was forced to execute an innocent girl for what amounted to an accident. She promised Mai that, as she wished, she would survive the game and live. In the afterparty that followed, Yuuri started what then became a tradition of making memorials for those who died on the Fantasy Sweet. Thanks to Queenie and Arianna, the first few cracks began to form in Yuuri's armor and she started to bond even more sincerely with the other season three captives.
As time went on, Yuuri's bonds with the others on the Fantasy Sweet turned out to be one of the most important things to her to come out of Airlocked. She lost many people she considered dear friends and in response, began to cling even more tightly to the ones that remained. She managed to open up even more, to the point of being truthful about the state of her world and through this newfound sense of authenticity, she was able to cope with her memories from home. She was confused by the presence of a bear in some and a young girl in others and was simply not in the right frame of mind to reconcile them. It wasn't until late into the game and with one of her latest memory regains that Yuuri finally realized the awful truth: that she'd not only forgotten her own sister but she'd been so broken by her death that she'd attached herself to a teddy bear to cope. She very nearly fell apart in the aftermath but it was her bonds with the others on the Fantasy Sweet (and in particular, Junpei's promise to eventually find a way to save Ruu) that pulled her back from the edge.
By the time of the final motive, Yuuri was firmly bound to her broken little space family on the Fantasy Sweet, to the point that she was talked out of the possibility of killing one of them to save Ruu. The realization that she'd grown to love these people enough that she was willing to leave her sister behind again essentially completed her transformation from the broken, wary girl she'd been at the start of the game. Though she came very close to losing her shit in the final investigation, upon discovering Kurumi's death in season two, she was able to pull through and eventually chose to show mercy to Kip, their mastermind, despite her disgust and anger over what he'd done. Following their escape from the Fantasy Sweet and their meeting the season two survivors Yuuri continued her journey of slowly feeling her way into this new role she suddenly had in her new family. It took a while -- she was too used to being the one who cares for everyone else instead of being cared for -- but she eventually became comfortable with her new place in the universe. Following the disaster that was the round 2 intermission, she also grew comfortable enough to properly declare herself a member of Ardyn's Kingsglaive, something she hadn't felt quite worthy of claiming for herself until then. Underlining this, she also joins the rest of her dumb boys in getting a tattoo of the Kingsglaive symbol.
Over the next few months, Yuuri threw herself quite readily (if not exactly happily) into her new life at the Space Science House. It certainly wasn't perfect but it was a huge improvement over life on the run and the stability was a big help for Yuuri. She did her best to support her fellow survivors who were floundering during season four of Airlocked but found herself floundering more than a little following the Five Body Pile Up. She was able to see a little of herself in Oda's desperation to save his children and was made understandably uncomfortable by it. Amidst a Feelings Jam™ with Junpei on the issue, she finally managed to bring herself to ask something she'd been afraid of knowing; if Ruu had come up at all in Kurumi's season of Airlocked and what was said. This is the point that she finally finds out the truth about The Ruu Situation and though it was a blow and Yuuri was deeply hurt by it, she was finally able to attain a sense of closure over Ruu's death in an actual healthy and productive manner. From there, she threw herself into running and sword training and all of her assorted busywork and for a while, things seem as fine as can reasonably be expected. Then season 1 of Airlocked starts its rerun and things promptly go to shit. Upon seeing Miki in the cast list and realizing this meant that the entire School Living Club were likely dead, Yuuri backslid more than a little. She took to watching the way season one played out and when Miki died, immediately started watching Deadland despite having refrained up until that point. She eventually managed to get herself back on track by aggressively caring for the others but was still incredibly shaken up by it.
This was a large contribution to her reckless behaviour in the final intermission. Yuuri opted to stay behind and act as backup during the group's ill-fated attempt at rescuing Cece. Upon hearing how much danger everyone was in, however, Yuuri chose to rush in with the remaining survivors as opposed to "running away", despite the latter being the safer and smarter option by far. Unwilling to leave anyone behind, Yuuri opted to follow the rest of the survivors back into the Spaceport in an attempt to rescue her family. The attempt failed, leaving the Airlocked survivors back in IG7 custody, lined up to be put into the final season. Terrified as she was, Yuuri nevertheless asserted that she believed all the happiness she'd found among her new family was more than worth the pain and hurt they'd been through and said that no matter what happens, she'd find her way back to them.
... and then round 5 of Airlocked happened.
Reset back to her true canonpoint, Yuuri lost essentially all of the positive character development she'd gained as a result of Airlocked. This was made even worse by the fact that Yuuri straight from her true School-Live! canonpoint was a much worse-off person emotionally and in terms of mental stability. She came into round 5 still fooling herself that her younger sister was still alive and was snapped clean in two by the first motive that reminded her once and all of the ugly truth -- Yuuri Wakasa's younger sister is already dead. Furious, she chose to act on the motive but targeted their Overseer, Xander, instead of any of her fellow Champions. This came to a messy end when she encountered Thomasin, Champion Heretic, on the way to enact her plan and through a horrible mess of unintentionally dancing over each other's biggest, reddest trigger buttons, Yuuri ended up dead.
Or to be more precise, she ended up booted from the virtual reality simulation that the final round of the game took place in and over to a different layer of VR, housing the consciousnesses of all those who had died during Airlocked. With her memories restored, Yuuri initially floundered under the weight of it all but being reunited with friends new and old managed to get her back on the right track. She spent most of her time in deadland being a most interfere-y sort and some of her shenanigans even managed to break through to the other side of the simulation.
Eventually, though, things began to fall apart. The simulation began to dissolve under the weight of so many people and the dead of Airlocked were forced to jump through multiple layers of the simulation until they finally reached safety – a haven constructed of their memories of homes where they would all be safe. Unbeknownst to any of them, this final layer of simulation was its true intended form as well as what the Champion Excellence Program, and therefore Airlocked, was intended to create. A perfect simulated community of 'exceptional' people who could live happily in stagnant peace, forever.
Needless to say, none of the Champions were particularly agreeable to this. And in the face of their unanimous rejection, their mastermind Nina (aka Rox Petuu aka Cece Diver aka EP aka ARE THERE ANY OTHER NINAS I SHOULD KNOW ABOUT) took her loss gracefully enough. She handed herself into the authorities to face punishment for what she'd done – but not before giving the remaining Champions the means to revive those still in stasis, giving all those who'd suffered during Airlocked a second chance at life.
In the aftermath, Yuuri was reunited not only with the family she's picked for herself during Airlocked but the one she'd lost before any of it even started. Using the network's technology, she was reunited with her beloved little sister and the remaining stragglers of the School Living Club who hadn't made it into Airlocked. After some boring legal business and a bit of interdimensional paperwork, Yuuri and her new family followed one of their new friends – Akira Kurusu – back to his world and decided to settle down there.
Yuuri will be entering the game about ~2 or so months past this point, where she's just begun to settle into the mundane comings and goings of normal life again. S–SORRY, RII-SAN...
Character abilities:
[ARMIGER NOISES]: Thanks to a certain ex-genocidal lunatic, Yuuri has access to part of the Armiger's magic (though only so long as he's generally Around, of course). She can't warp, but she can access the Armiger's big ol' hammerspace to materialize (or dematerialize) weapons or any other items she might need. Who knows when you'll have to toss a karaoke machine at someone's face.
Nanomachines, son!: Yuuri's blood is pumped full of self-replicating nanomachines that promote accelerated healing. Not enough to instantly regenerate or anything quite that ridiculous, but notably quicker than most unenhanced human beings. Additionally, in more mundane settings, these nanites act as universal translators, but that function is of course redundant in PhanRift.
Cooking: Yuuri's an excellent cook, partly through necessity and mostly because she genuinely enjoys cooking. Her particular specialty is Japanese food, but she's just as good at pretty much anything she cares to try her hand at. Let Yuuri Wakasa feed you a delicious dinner.
Green Thumb: Yuuri was a member of the gardening club before the outbreak and is the one who maintains the rooftop garden that provides the School Living Club with vegetables. She does such a good job of it that the girls have a steady stream of good quality vegetables to eat, even in their isolation in the school. During Airlocked, this was the notable skill that earned Yuuri her Champion title in Round 2.
SORDS: While she's definitely nowhere near their levels, Yuuri's spent a lot of time learning how to fight with a sword from Ardyn and Arianna. She's definitely still a bit of a newbie and wouldn't last long against someone with more real experience in battle but she's still kind of terrifying (even more so than usual) with a sword in her hands and the intent to use it.
Inventory:
Boobjamas: A set of comfy grey pajamas consisting of a tank top and some heart-patterned shorts with a comfy cream cardigan over the top. They would be totally unremarkable if not for the message reading "I Love You With All My Boobs" written in bold black lettering across the front of the tank top.(Wearing on arrival)
Charm Necklace: A simple silver chain, carrying two pendants. One is half of a pull apart pendant and the other is a small silver crown. They look a little mismatched, but to Yuuri, they're inseparable. (Wearing on arrival)
Engagement Ring: A rose gold woman's engagement ring styled after a rose and set with diamond. (Wearing on arrival)
Phone: A nice, up-to-date smartphone in a plain, black case. Obviously it won't pick up any reception here, but at least the apps still work! (Carrying on arrival)
It should also be noted that while not strictly 'her' inventory, Yuuri can also pluck out any of the junk Ardyn and co. cram into the Armiger so long as her ability to access it is not blocked.
Samples: Toplevel on the TDM, and tagging out on the same
ACCEPTED
Additionally, if you use a secondary journal for icon space or other purposes, please respond to this comment with it so that we can get it included!
For your participation in the Test Drive, your character also receives the following items of loot;
-> A brick of orange-scented soap... the size of an actual brick. Cutting it open reveals a pattern of dark orange swirls in the white.
-> A 3 pound of gummy bears (not sugar free).